Who am I ?

Beginnings
Immersed in music from a very young age, I started to learn the piano at 7.
I added guitar, drums and bass a few years later.
Up until high school, I joined three bands with which I played for events (Fallenfest, Festi’Zik, etc.) and in prestigious Parisian venues (Le Trabendo, La Boule Noire).
After high school, I went to the Brighton Institute of Modern Music (BIMM, formerly DrumTech School) in London to perfect my drumming techniques.
Bands and Projects Management
I then continued my studies at the Paris School of Business (formerly ESG MS). I kept one foot in the world of music through artistic associations, first as a drummer then Concert Manager.
I managed 6 bands and played in 2.
We performed in several venues including the Gibus (charity event for the UNICEF) and the Theatre du Gymnase Marie Bell (in partnership with the prestigious Cours Florent).


Video Game World
I then joined Ubisoft as Associate Producer.
Although in project management, I created SFX for Mighty Quest for Epic Loot and edited its intro music. I also created a remix of the main theme for a marketing communication.
In 2017, I decided to remove all SFX from the game trailer of The Crew , and redoing it entirely (to be found in the tab My Work). I spent 40 hours of work to render every detail as well as possible.
During a Game Jam organized in 2018 by the studio, I worked as Composer and Sound Designer for one of the projects (have a look at the tab My Work).
Composer and Artist
Still in 2018, I started composing as solo artist (Stanyf), and sent my first composition First Night in Roses to Metapop's production contest. My song reached 1400+ streams on their website, and climbed into the top productions of this event.
In 2019, I created my own business and I composed both for companies and artistic projects.
That same year, I performed in Montreuil (near Paris) for the street music festival.


To infinity and beyond
In 2021, Ubisoft used my music Leap of Faith for the internal communication of the football game One Shot League, developed in partnership with Sorare and the Jupiler Pro League.
What if we wrote the rest of the story together?
Find all my latest work in the section My Work, or contact me now to make your projects come true!